Where it gets played
The ground does not need to be equipped. It only needs to be walkable and to offer hiding places.
- Urban park
- 5 to 40 ha
- Benches, notable trees, bandstands. The network holds, the map is already accurate, and people walk fast.
- Forest and trails
- 50 to 500 ha
- Under the trees, GPS drifts and the network dies. The game is built for that, and the code can always be typed by hand.
- Estate and château
- 20 to 2,500 ha
- Outbuildings, orangery, kitchen garden, avenues. Sealed zones open the grounds building by building.
- Village and small town
- 1 to 5 km²
- Partner shops, the washhouse, the church, the market square. A hunt that doubles as a visit.
- Campsite and activity park
- 10 to 100 ha
- One more activity on the schedule, built once and offered again every week of the season.
- Large natural area
- 25 km² and beyond
- Marshland, plateau, coastline, resort. At this scale the game moves by vehicle between zones and on foot inside them.